by da.manning | Jan 12, 2023 | The Future of Communication and Immersive Media
by Ian Thomsen December 22, 2021The metaverse is more than the latest obsession of Facebook founder Mark Zuckerberg. It’s a three-dimensional world of virtual and augmented reality that we will be exploring—via our digital avatars—over the next decade. Amid the...
by da.manning | Jan 12, 2023 | The Future of Communication and Immersive Media
by Tanner SteningOctober 8, 2021 Photo Illustration of Kwak’wala text written by Northeastern clinical instructor Michael Running Wolf. Photo by Alyssa Stone/Northeastern University Michael Running Wolf still has that old TI-89 graphing calculator he used in high...
by da.manning | Jan 12, 2023 | The Future of Communication and Immersive Media
by Cody Mello-Klein November 3, 2022Celia Pearce has fond, vivid memories of living a Second Life. The online non-game virtual world “Second Life” launched in the early 2000s attracted people, like Pearce, who were looking for, what developer Linden Labs calls, a...
by da.manning | Jan 11, 2023 | Featured Story, The Future of Communication and Immersive Media
Fans of the hit Netflix show Stranger Things will soon get a never-before-seen perspective in a new game from VR storytelling studio Tender Claws co-directed by Samantha Gorman, a professor in the department of Art + Design. Coming to major VR platforms Winter 2023,...